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Role: UX/UI Designer (Solo Project)

Tools: Figma, Illustrator, Photoshop, Miro

Timeline: Fall 2023 | 9-week course project

Project Type: Conceptual UX/UI case study 

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Overview:

Fruition! is a concept food delivery app revolutionizing the order experience through intuitive design, advanced search, and AI-powered personalization. Designed to enhance access to healthy, values-aligned food (organic, kosher, vegan, budget-friendly), the platform also promotes community well-being by creating jobs for vulnerable populations and using electric vehicles for sustainable delivery. This solo UX/UI project was completed during a semester-long course at FAU, following a full human-centered design process from user research to high-fidelity prototyping.​​

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Role: UX/UI Designer (Team Project)
Tools: Figma, Illustrator, Photoshop, Miro
Timeline: Fall 2023 | 6-week course project
Team: Angelo Brittes, Catalina Las, David Libfeld, Tanya Zamir
Project Type: Conceptual UX/UI team case study

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Overview:

The Tesla Command Center reimagines the in-car interface by combining four integrated modes of interaction: a smart screen with tactile feedback, a Head-Up Display (HUD), responsive steering-wheel toggles, and voice command.
Designed with safety and cognitive simplicity in mind, the system reduces visual clutter while enhancing intuitive, eyes-on-the-road control.
Created as part of an Interactive Design course at FAU, this collaborative UX/UI project involved user research, interface prototyping, and multimodal design exploration.

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